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Take a closer look at the head.
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You’ll see that the pattern on the neck looks stretched and the top of the head looks
scewed. We have two goals when unwrapping our model. Our first goal is to lay out the
faces so they are easy to paint. Our second goal is to make sure our texture isn’t
stretched or distorted too much. We’ll start by taking a look at the head again.
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As you can see, our head was split along the left side of the nose. This will not be
very easy to paint. Use the menu Select > Face and select the faces to the left of
where the back of the head is.
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Drag the faces over so they line up on the other side of the head.
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Select by group and drag your selection back to the center. And select the following
vertex.
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